Recovery (Boosts) describes a group of Mitama Boosts that affect the Recovery Skill.
Description[]
Name | In-game description | ||||||||
---|---|---|---|---|---|---|---|---|---|
Recovery (Stock +1) | Increases the number of times you can use Recovery by 1. | ||||||||
Recovery (Stock +2) | Increases the number of times you can use Recovery by 2. | ||||||||
Recovery (Stock +3) | Increases the number of times you can use Recovery by 3. | ||||||||
Recovery+ (Amplify) | Recovers an even larger amount of Health when using Recovery. | ||||||||
Recovery+ (Blessing) | In rare instances, the Health Gauge will be completely refilled when using recovery. [No multiplicatory effect.] | ||||||||
Recovery+ (Bonus) | Recovers Focus in addition to Health when using Recovery. [No multiplicatory effect.] | ||||||||
Recovery+ (Heal) | Heals status ailments of yourself and nearby allies in addition to recovering Health when using Recovery. | ||||||||
Recovery+ (Range) | Enables nearby allies to also receive the benefits of Recovery. [No multiplicatory effect.] |
Effect[]
Name | Effect | ||||||||
---|---|---|---|---|---|---|---|---|---|
Recovery (Stock +1) | Increases the number of times you can use Recovery by 1. | ||||||||
Recovery (Stock +2) | Increases the number of times you can use Recovery by 2. | ||||||||
Recovery (Stock +3) | Increases the number of times you can use Recovery by 3. | ||||||||
Recovery+ (Amplify) | Recovers an even larger amount of Health when using Recovery. | ||||||||
Recovery+ (Blessing) | In rare instances, the Health Gauge will be completely refilled when using recovery. [No multiplicatory effect.] | ||||||||
Recovery+ (Bonus) | Recovers Focus in addition to Health when using Recovery. [No multiplicatory effect.] | ||||||||
Recovery+ (Heal) | Heals status ailments of yourself and nearby allies in addition to recovering Health when using Recovery. | ||||||||
Recovery+ (Range) | Enables nearby allies to also receive the benefits of Recovery. [No multiplicatory effect.] |
Notes[]
|