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Illusion (Boosts) describes a group of Mitama Boosts that affect the Illusion Skill.

Note:

*Boosts whose names are magenta (both on this page and in the game) have no multiplicatory effect, even if it is not indicated in the description. There is no reason to use more than one source of such Boost in your build.

Description[]

Name In-game description
Illusion (Reduce) Reduces ability's cooldown time. [No multiplicatory effect.]
Illusion (Stock +1) Increases ability's capacity limit by 1.
Illusion (Stock +2) Increases ability's capacity limit by 2.
Illusion (Stock +3) Increases ability's capacity limit by 3.
Illusion (Time +5s) Prolongs ability's duration effect by 5 seconds.
Illusion (Time +10s) Prolongs ability's duration effect by 10 seconds.
Illusion+ (Assist) Increases the amount the Unity Gauge rises by while the Illusion Skill is in effect.
Illusion+ (Hardy) Increases refill rate of red portion of Health Gauge for any ally in Illusion field.
Illusion+ (Sanctity) Increases purifying power while inside ability's area of effect.
Illusion+ (Sneak) Ensures the effect of Illusion continues for the user even after leaving the field.
Illusion+ (Sturdy) Increases defense power while inside ability's area of effect.
Illusion+ (Surprise) Increases ability to inflict a status ailment on the enemy while the Illusion Skill is in effect.
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